Monday, January 25, 2021
3D Art ll - Week 02
Monday, January 18, 2021
3D Art ll - Week 01
Knife Project - Part 01
This week we modeled a knife in Maya and brought it into ZBrush to polish it up using booleans.
Below is the reference image that was used to model the knife.
Here were my proxy shapes that I used as a base.
After modeling out the pieces, I brought the knife into ZBrush and got to this result.
Monday, December 7, 2020
3D Art Week 15
Monday, November 30, 2020
3D Art Week 14
Cannon Project Part 6
This week we created a proxy of our diorama for our cannon.
Here are the references that I used for inspiration. I went back to more Sea of Thieves concepts to get a better understanding of their stylized plants. I also used real-life reference of a shore.
Here is the proxy setup in Maya that I was able to put together.
For efficiency, I plan on sculpting one kind of leaf to later duplicate on the palms as you see in the picture above. Below is the in ZBrush (not yet sculpted).
As for the trunks of the palm trees, I plan on bringing them in to add texture. Below is a progress shot of what I have so far for one of the trunks.
Monday, November 23, 2020
3d Art Week 13
Monday, November 16, 2020
3D Art Week 12
Cannon Project Part 4
This week we focused on creating our game res model and bringing that into Substance Painter to bake and texture.
My game res model came out to be 4957 polys.
Monday, November 9, 2020
3D Art Week 11
Cannon Project Part 3
This week we worked on our cannons in ZBrush. I tried editing the geometry in a way that it would look closer to how it does in the concept.
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