Sunday, March 21, 2021

Sprint #5

For this sprint, I continued polishing up the goblin tower. I finished the game res mesh and UVs. I also work on a procedural material that can be used for the tower walls.

Here is the final sculpt of the doors.




Here are the UVs for the game res mesh. It came out to be around 4,300 polys.




And here is the procedural material shown on the tower. This is just a start on textures so they are nowhere near finished, I only slapped some colors on. I'm considering lowering the opacity bit on the material so that its not too distracting.



Moving on for next week, I plan on finishing the texture and then the goblin tower would be finished.

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