Lego Project Part 02
This week we made blueprints in Unreal out of our Lego blocks to help builder bigger and better things.
To make the blueprints, I first assembled my Lego pieces in the viewport. After, I selected all the pieces and merged them so that I could drag them into the blueprint editor. From there, I gave them each a Scene component so that I would be able to move them around. Below are all the blue prints I made.
The first three images are for the beach landscape I wanted to do. The last image is the ship I had modeled all the original Lego blocks from. I was able to put them all together in Unity and fortunately most were to scale. There were some other pieces I had to take a second look at and edit in Maya so that they would fit in the ship.
After all my blueprints were done, I set up the beach scene for my houses and places where I wanted the objects to be. The final result is shown below.
And here is my finished Lego ship.
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