Environment/Vehicle Project Part 04
For the remainder of this week, I focused on finalizing my textures and then bringing them into the group's UE4 project to see it in the scene. I adjusted some lighting in my version of the scene so that I could show off my assets more.
Here was the result.
I also went ahead and brought my assets into a separate level so that I could get different shots of them individually. Below is my crate. I only have one shot since I already have all the crate at different angles to see it all at once.
And here is my cannon.
I was actually really proud of how my cannon turned out. Since I basically rebuilt it from a much earlier assignment, I can see how much I have improved as a 3D artist.
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